Texas Hold'em takes about twenty minutes to learn. Each player gets two private cards, five shared cards are dealt face up in stages, there is a round of betting at each stage, and the best five-card hand at the end — or the last player left after everyone else folds — wins the pot. This guide, part of the poker course in the CasinoTrust Academy, walks through every part of that sentence in the order you will meet it at the table.
Poker hand rankings (what beats what)
Every poker hand is made of exactly five cards. In Hold'em you choose the best five from the seven available to you: your two hole cards plus the five community cards. You can use both hole cards, one, or none ("playing the board"). Suits have no rank — a flush in spades ties a flush in hearts of the same cards. Aces are high, except that they may also play low in the five-high straight A-2-3-4-5 (the "wheel").
| Rank | Hand | Example | Description | Probability (7 cards) |
|---|---|---|---|---|
| 1 | Royal flush | A♠ K♠ Q♠ J♠ 10♠ | Ten to ace, all one suit | 0.0032% (1 in 30,940) |
| 2 | Straight flush | 9♥ 8♥ 7♥ 6♥ 5♥ | Five in sequence, all one suit | 0.028% (1 in 3,590) |
| 3 | Four of a kind | Q♣ Q♦ Q♥ Q♠ 4♦ | Four cards of the same rank | 0.17% (1 in 595) |
| 4 | Full house | J♠ J♦ J♣ 8♥ 8♠ | Three of a kind plus a pair | 2.60% (1 in 38) |
| 5 | Flush | A♦ J♦ 9♦ 6♦ 2♦ | Five cards of one suit, not in sequence | 3.03% (1 in 33) |
| 6 | Straight | 10♣ 9♦ 8♠ 7♥ 6♣ | Five in sequence, mixed suits | 4.62% (1 in 21.6) |
| 7 | Three of a kind | 7♠ 7♦ 7♣ K♥ 2♠ | Three cards of the same rank | 4.83% (1 in 20.7) |
| 8 | Two pair | K♣ K♦ 5♥ 5♠ 9♦ | Two different pairs | 23.5% (1 in 4.3) |
| 9 | One pair | 10♥ 10♠ A♣ 8♦ 3♠ | Two cards of the same rank | 43.8% (1 in 2.3) |
| 10 | High card | A♠ Q♦ 9♣ 6♥ 3♦ | None of the above; highest card plays | 17.4% (1 in 5.7) |
Breaking ties
- Higher ranks win within a category: a pair of kings beats a pair of tens; a queen-high flush beats a jack-high flush.
- If the pairs or trips are equal, the remaining cards (kickers) decide, highest first. A-K against A-Q on an ace-high board: both have a pair of aces; the king kicker wins.
- For a full house, compare the three of a kind first: 5-5-5-A-A beats 4-4-4-K-K.
- If the best five cards are identical — which happens when the board itself is the best hand — the pot is split equally.
The goal of the game
You are trying to win the pot: all the chips bet during a hand. There are exactly two ways to do it. Either you hold the best five-card hand at showdown (when the betting is finished and remaining players reveal their cards), or every other player folds before showdown, in which case you win without showing anything. The second route is what makes poker a game of skill rather than a card lottery: a hand that would lose at showdown can still win the pot if you bet and your opponent gives up.
Hold'em is almost always played no-limit, meaning that at any point you may bet any amount from the minimum up to every chip in front of you. Your risk in a hand is capped by your own stack — nobody can ever force you to put in more than you have on the table.
The table: dealer button, blinds and positions
A Hold'em table seats two to ten players (six-handed and nine-handed are the standard online sizes). A dealer button moves one seat clockwise after every hand and marks the nominal dealer — the last person to act after the flop, which is the most profitable seat at the table.
Before any cards are dealt, the two players to the left of the button post forced bets called blinds. The small blind (SB) is usually half a unit, the big blind (BB) a full unit, and the stakes of a game are named after them: in a €0.50/€1 game the big blind is €1. Blinds exist so there is always something in the pot worth fighting for. Some games also take an ante from every player or a single "big blind ante" from one seat.
| Position | Abbreviation | Acts pre-flop | Acts post-flop | Notes |
|---|---|---|---|---|
| Under the gun | UTG | 1st | 3rd | Worst seat: you act first with no information |
| UTG+1, UTG+2 | UTG+1 / UTG+2 | 2nd, 3rd | 4th, 5th | Still 'early position' |
| Lojack | LJ | 4th | 6th | Start of 'middle position' |
| Hijack | HJ | 5th | 7th | Middle position |
| Cutoff | CO | 6th | 8th | Second-best seat |
| Button | BTN | 7th | 9th (last) | Best seat: always acts last after the flop |
| Small blind | SB | 8th | 1st | Posts half a blind; acts first on every later street |
| Big blind | BB | 9th (last) | 2nd | Posts a full blind; may check if nobody raises |
Position is the single most important structural fact in Hold'em. The player who acts last sees what everyone else has done before committing chips. That is why the poker strategy guide tells you to play far more hands from the button than from under the gun.
How a hand is played: the four betting rounds
Blinds are posted and hole cards are dealt
The small and big blinds go in. Each player receives two cards face down, one at a time, starting with the small blind. Look at your cards without showing them.
Pre-flop betting
Action starts with the player to the left of the big blind (under the gun) and moves clockwise. Each player may fold (give up the hand), call (match the big blind) or raise (put in more — in no-limit, at least double the previous bet or raise). The big blind acts last and may check if nobody has raised, because their blind already counts as a call.
The flop
The dealer burns one card face down (to prevent cheating) and deals three community cards face up. A second betting round starts with the first active player to the left of the button. Now a player may also check (bet nothing and pass the action) if no one has bet yet. If someone bets, everyone else must call, raise or fold.
The turn
One more card is burned and a fourth community card is dealt. Another betting round follows, in the same order. In no-limit, bets on later streets are typically larger because the pot has grown.
The river
A final burn, then the fifth and last community card. The last betting round takes place. There are no more cards to come, so every decision now is purely about the hands that exist.
Showdown
If two or more players remain after the river betting, the player who made the last aggressive action (bet or raise) shows first; if everyone checked, the first active player left of the button shows first. The best five-card hand wins. Players with losing hands may muck (discard without showing). The dealer pushes the pot, the button moves one seat left, and the next hand begins.
Betting rules you must know
- Minimum bet is one big blind. Minimum raise is at least the size of the previous bet or raise. If someone bets 10 and you want to raise, your total must be at least 20.
- All-in: you may always bet your whole stack, even if it is less than the minimum raise. If you cannot cover another player's bet, you are still in the hand for the amount you have; the extra goes into a side pot you cannot win.
- String bets: in live poker, put all your chips in with one motion or announce the amount first. Saying "I call… and raise" is not allowed.
- Verbal declarations are binding. If you say "raise", you must raise.
- Acting out of turn gives information away and may be held against you under house rules. Wait until action reaches you.
A complete example hand
Six-handed, blinds €0.50/€1, everyone has €100. You are on the button with A♥ K♦. UTG folds, the lojack raises to €3, hijack folds, cutoff folds. You re-raise (3-bet) to €10. Both blinds fold; the lojack calls. Pot: €21.50. The flop comes K♠ 8♣ 3♦. The lojack checks; you bet €11 (roughly half the pot) with top pair, top kicker; the lojack calls. Pot: €43.50. The turn is the 2♥. Check, you bet €30, call. Pot: €103.50. The river is the 8♦, pairing the board. The lojack checks, you check behind — the board pair means some of your opponent's calling hands (8x) have now beaten you, and most hands worse than yours will not call another bet. Your opponent shows Q♠ Q♣; your pair of kings with an ace kicker (K-K-8-8-A) beats queens and eights (Q-Q-8-8-K). You win €103.50 minus the rake.
Ten mistakes every beginner makes
- Playing too many hands. Beginners see the flop with 40–50% of hands; winning players play around 20–25% at six-max and less at nine-handed. Folding is where most of your edge comes from.
- Calling when you should raise or fold. Calling keeps you in the hand with the worst of both worlds: you cannot win by making the opponent fold, and you have not learned much about their hand.
- Ignoring position. A hand that is a clear raise on the button is often a fold under the gun.
- Overvaluing suited cards and small pairs. Two suited cards make a flush by the river only about 6.5% of the time. A small pair flops a set about one time in 8.5.
- Chasing draws without the right price. Whether to call with a draw depends on pot odds, explained with numbers in the strategies guide.
- Betting too small. A €2 bet into a €40 pot gives every draw the correct price to call. Standard bets are 50–75% of the pot.
- Bluffing players who never fold. A bluff only works against someone who can fold. At low stakes, value-bet more and bluff less.
- Slow-playing big hands. On boards with possible draws, checking aces to "trap" just lets opponents catch up for free.
- Playing scared money. If one buy-in feels painful, you are playing too high. The bankroll guide tells you the right level.
- Tilting after a bad beat. Good decisions lose sometimes. Keep a record of decisions, not outcomes.
Poker etiquette: live and online
- Act in turn, and act in reasonable time. Online, the clock is enforced; live, use the time bank for real decisions only.
- Keep your cards on the table and visible (live) and protect them with a chip or card protector so the dealer does not muck them by mistake.
- Do not talk about a hand in progress if you have folded, and never reveal your folded cards until the hand is over.
- Do not slow-roll: if you know you have the winning hand at showdown, turn it over promptly.
- Do not berate opponents for how they play. A player who calls with bad hands is the reason the game is profitable.
- Tip the dealer in live rooms where it is customary (typically €1 per pot won in Europe and North America; check local practice).
- Online, keep chat civil, do not discuss hands while they are live, and never collude or share hole cards with another player — licensed rooms ban for it.
Key terms and where to look them up
No terms match your search.
3-bet
- The first re-raise before the flop (the blind is the first bet, the open raise the second, the re-raise the third). Read the guide
Big blind (BB)
- The larger forced bet posted before the deal; also the unit in which stakes and stack sizes are measured ("100 big blinds"). Read the guide
ICM
- Independent Chip Model: the method for converting tournament chip stacks into a share of the prize pool. Read the guide
Kicker
- An unpaired card that decides the winner when two players hold the same pair or three of a kind. Read the guide
Outs
- The cards still in the deck that would improve your hand to a probable winner. Nine outs for a flush draw, eight for an open-ended straight draw. Read the guide
Pot odds
- The ratio of the current pot to the bet you must call; compared with your chance of winning to decide whether a call is profitable. Read the guide
Rake
- The operator's fee, taken as a percentage of each pot (usually 2.5–5%, capped) or as a tournament entry fee. Read the guide
Tilt
- Emotionally driven play that deviates from your normal strategy, usually after a loss. Read the guide
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The full list of poker and casino terms lives in the CasinoTrust wiki.
What to do next
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Preflop ranges, pot odds, bet sizing and bluffing — the guide that turns rules into an edge.
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Compare roomsFrequently asked questions
What are the basic rules of Texas Hold'em?
Each player gets two private cards. Five community cards are dealt face up in three stages — flop (three cards), turn (one) and river (one) — with a betting round before the flop and after each stage. The best five-card hand from any combination of the seven wins, unless everyone else folds first.
Does a flush beat a straight in poker?
Yes. A flush (five cards of one suit) beats a straight (five in sequence) because it is rarer: from seven cards you make a flush about 3.0% of the time and a straight about 4.6% of the time. A full house beats both; a straight flush beats everything except a higher straight flush.
Who acts first in Texas Hold'em?
Before the flop, the player to the left of the big blind (under the gun) acts first and the big blind acts last. On the flop, turn and river, the first active player to the left of the dealer button acts first and the button acts last — which is why the button is the strongest position.
What happens if two players have the same hand?
The pot is split equally. This usually happens when both players hold the same pair and the same kickers, or when the five community cards form the best hand for everyone. If the hands differ only in kicker, the higher kicker wins the whole pot.
How many hands should a beginner play?
Roughly 20–25% of starting hands at a six-handed table and 15–18% at nine-handed, concentrated in late position. Most beginners play twice that many. Tightening up pre-flop is the fastest single improvement a new player can make.
Can I use both of my hole cards, one, or none?
Any of the three. Your hand is the best five cards from your two hole cards plus the five community cards. If the board itself is your best five — say a board straight — you are 'playing the board' and will split the pot with anyone who cannot beat it.

